Spidey Classic equip (new mechanics?). Is this translation correct? Posted: 19 Feb 2021 09:07 AM PST |
[News][JPN]Marvel Collab details Posted: 19 Feb 2021 07:07 AM PST |
[JP] [Official Stream] 9th Anniversary Live Stream – Recap & Translations! Posted: 19 Feb 2021 04:19 AM PST |
[News] [JP] 9th anniversary buffs to older cards Posted: 19 Feb 2021 09:32 AM PST |
New Assist Evos for Spring Forward Medal trades Posted: 19 Feb 2021 07:03 AM PST |
Marvel Collab Translated!!! Posted: 19 Feb 2021 09:15 AM PST For stats, awakenings, artwork, and super awakenings, please head on over to this link here and click on the character's respectively black box underneath their portrait! - Captain America
- Base:
- AS: For 1 turn, 2x ATK for water attribute. Remove lock orbs. Leftmost column to heal orbs and rightmost column to water orbs.
- LS: Reduces damage. 20x ATK when reaching 8+ combos. 2+ combo and reduces damage when matching water and heal orbs.
- Uevo:
- AS: For 1 turn, greatly reduces damage and 2x RCV. Removes locked orbs.
- LS: 2.1x to all stats for all attribute. 3x ATK when reaching 8+ combos. 2+ combo, 3x ATK and reduces damage when matching 3+ attributes.
- Comic Cover Assist
- AS: For 1 turn, 3x TE and RCV. Fully recovers unmatchable, bind, and awoken bind.
- Graphic Cover Assist
- For 3 turns, 3x ATK for balance types and halves damage
- Iron Man
- Base:
- AS: Top two rows to fire orbs and bottom two row to light orbs. Transforms
- LS: 2x HP and ATK for fire and light cards. 2+ combos and 9x ATK when matching fire and light orbs
- Transformed:
- AS: Change 6 fire and 3 light orbs from non-heart orbs. 1.5x TE and 1.5x ATK for fire and light attribute
- LS: 2.3x HP to fire and light cards. Reduces damage when reaching 6+ combos. 1 FUA, 2+ combo, and 20x when matching fire and light orbs
- Comic Cover Assist
- AS: Removes locked orb. Fire, light, and heart board change. For 3 turns, 3x ATK for fire attribute and RCV
- Graphic Cover Assist
- AS: Spawns 6 fire and light orbs from non-heart orbs. For 4 turns, halves damage
- Captain Marvel
- Base:
- AS: Leftmost and rightmost column to light orbs. Transforms
- LS: 2x to all stats for light attribute. 6x ATK, reduces damage, and 3+ combo when matching 2 or more light combos
- Transformed:
- AS: For 1 turn,1.5x TE and light attribute. Dark, jammer, poison, and bomb orbs to light orbs
- LS: 2.3x to all stats for light cards. 4+ combos, reduce damage and 6x ATK when matching 2 or more light combos
- Comic Cover Assist:
- AS: Fully recovers unmatchable, bind, and awoken bind. Removes locked orbs and spawns 15 light and heart orbs
- Graphic Cover Assist:
- AS: For 2 turns, void damage void and halves damage
- Spider-man
- Base:
- AS: Locks all orbs. For 1 turn, can't use skills and voids damage void
- LS: 2x HP for fire attribute. 2+ combo and 5x ATK when matching 2+ fire combos. 4x ATK and reduces damage when matching 5 connected or more orbs.
- Uevo:
- AS: For 2 turns, no skyfall. Removes locked orbs and fire, water, wood, light, dark, and heart board change.
- LS: 1.5x to all stats for balance types. 19x ATK when reaching 7+ combos. 500k and halves damage when matching 3+ attributes
- Comic Cover Assist
- AS: 3 turn delay. For 3 turns, voids enemy defense
- Graphic Cover Assist:
- AS: 1 turn delay. For 2 turns, voids color absorb and damage absorb
- Phoenix Jean Grey
- Base:
- AS: Fire, dark, and heart board change. Transforms
- LS: 2x HP and ATK for fire and dark attribute. 2+ combo, 9x ATK, and reduces damage when matching fire and dark orbs
- Transformed:
- AS: Fully recovers unmatchable, bind, and awoken bind. Removes locked orbs and fire, dark, and heart board change. 2.3x to all stats for fire and dark cards. 8x ATK when reaching 8+ combos. 3+ combos and reduces damage when matching fire and dark orbs
- Comic Cover Assist:
- AS: For 8 turns, reduces damage slightly and heal orbs are more likely to appear
- Graphic Cover Assist:
- AS: Fire, dark, and heart board change. For 1 turn, creates a roulette
- Hulk
- Base:
- AS: For 3 turns, greatly reduces damage and 3x ATK for physical types. Transforms
- LS: 18x ATK, reduces damage, and 500k FUA when matching 5 or more connected wood orbs. 2x HP for wood attribute
- Transformed:
- AS: Randomly spawns 6 wood orbs
- LS: 20x ATK, reduces damage, and 5 million FUA when matching 5 or more connected wood or dark orbs. Wood cards 2.3x HP
- Comic Cover Assist:
- AS: For 2 turns, reduces damage greatly and 4x ATK for wood attribute
- Graphic Cover Assist:
- AS: Removes locked orbs. Topmost row to wood orbs. For 2 turns, void damage void
- Doctor Strange
- Base:
- AS: For 1 turn, 2x RCV. Removes locked orbs and spawns 6 water orbs from non-heart orbs.
- LS: Reduces damage and 100K FUA when matching 2+ water combo. 20x ATK and reduces damage when reaching 6+ combo
- Uevo:
- AS: For 3 turns, void damage absorb. Fully recovers unmatchable, bind, and awoken bind.
- LS: 2.1x to all stats for water attribute. 7+ TE. 10x ATK and reduces damage when reaching 7+ combo
- Comic Cover Assist:
- AS: For 3 turns, 3x TE, RCV, and ATK for water attribute
- Graphic Cover Assist:
- AS: Fully recovers unmatchable, bind, and awoken bind. 2+ haste
- Wolverine
- Base:
- AS: For 3 turns, recover 25% of max HP. Remove lock orbs and spawns 5 light and heart orbs.
- LS: 2.5x HP and ATK for light attribute. 2+ TE. 3+ combo and 6x ATK when matching light and heal orbs.
- Uevo:
- AS: Leftmost column to light orbs and rightmost column to heart orbs. 1+ haste
- LS: No skyfall. Halves damage and 20x ATK when above 50% HP. Recover 15x RCV when erasing orbs
- Comic Cover Assist:
- Leftmost column to light orbs and rightmost column to heal orbs. 2+ haste
- Graphic Cover Assist:
- Topmost and bottommost row to light orbs. For 3 turns, void color absorb
- Rocket
- Base:
- AS: Swaps leader. Transform
- LS: 20x ATK for wood attribute
- Transformed:
- AS: For 1 turn, recover 50% of HP, 1.5x ATK for wood attribute, and halves damage
- LS: 2.2x HP and ATK for wood attribute. Reduces damage when reaching 7+ combo. 1 FUA and 9x ATK when matching 5 connected fire or wood orbs.
- Comic Cover Assist:
- AS: For 1 turn, 4x TE and ATK for wood attribute. Randomly spawns 9 wood orbs
- Graphic Cover Assist:
- AS: Swaps leader. Use again to swap back. Topmost and bottommost row to wood orbs
- Penny Parker
- Base:
- AS: For 15 turns, fire orbs are more likely to appear. Transforms
- LS: 4x ATK and RCV for fire attribute. 4x ATK and halves damage when reaching 6+ combo
- Transformed:
- AS: For 1 turn, 2+ combo and 1.5x RCV. Removes locked orb. Wood to fire and dark to heal orbs
- LS: 4x ATK and RCV for fire attribute. 5+ TE. 5.5x and halves damage when reaching 6+ combo
- Comic Cover Assist:
- AS: Bottommost row to fire orbs. 2+ haste
- Graphic Cover Assist:
- AS: For 2 turns, void damage void. Fire and heart board change
- Deadpool
- Base:
- AS: For 1 turn, jammer orbs are more likely to appear and recovers 50% of HP. Bottommost row to dark orbs
- LS: 2.5x HP to dark attribute. 20x ATK when matching 2+ dark combos. 500k FUA and 2x RCV when matching 3+ attribute
- Uevo:
- AS: For 1 turn, 2x ATK for fire and dark attribute and 2+ combo. Spawns 5 fire and dark orbs from non-heal orbs
- LS: 2+ combo and reduces damage by 60% when matching fire and dark orbs. 1 FUA and 18x ATK when matching 5+ connected orbs
- Comic Cover Assist:
- AS: For 2 turns, void damage void and 3x ATK for dark attribute
- Graphic Cover Assist:
- For 10 turns, 2x TE. 4+ haste
- Storm
- Base:
- AS: For 10 turns, water and light orbs are more likely to appear. 2 turn delay
- LS: 2x HP for water attribute. 100k FUA when matching 2+ water combos. 15x ATK and reduces damage when matching water and light orbs
- Comic Cover Assist:
- Remove lock orbs. Water and heart board change. For 1 turn, greatly reduces damage
- Graphic Cover Assist:
- Bottommost 2 rows to water orbs. For 1 turn, 3x ATK and RCV for water attribute
- Thor
- Base:
- AS: For 2 turns, ignore attribute and damage absorb. For 9 turns, lock orbs appear and no skyfalls.
- LS: 2x HP to god types. Reduces damage when matching orbs in L-formation. 2+ combo and 16x ATK when matching 5 or more connected light orbs
- Comic Cover Assist:
- AS: For 2 turns, void color absorb and damage absorb and 2x ATK for god types
- Graphic Cover Assist:
- Fully recovers bind and awoken bind. Remove locked orbs and bottommost row to light orbs
- Psylocke
- Base:
- AS: For 1 turn, halves RCV. Remove lock orbs. Spawns 3 water, dark, and heal orbs
- LS: No skyfall. 4x ATK and RCV when skill is used. 2+ combo, 5x ATK and halves damage when matching water and dark orbs
- Comic Cover Assist:
- AS: For 2 turns, 2x RCV and ATK for water attribute. Spawns 12 water orbs from non-heal orbs
- Graphic Cover Assist:
- AS: Leftmost column to heal orbs. For 1 turn, 2.5x RCV and ATK for water attribute
- Black Widow
- Base:
- AS: 2 turn delay. Randomly spawns 5 dark orbs
- LS: 2x to all stats for light and dark attribute. 5+ TE. 8x ATK when matching 5+ connected light or dark orbs
- Comic Cover Assist:
- AS: 1 turn delay. Remove locked orbs and light and dark board change
- Graphic Cover Assist:
- AS: Light, dark, and heal board change. 1+ haste
- Black Panther
- Base:
- AS: For 1 turn, ???. Randomly spawns 9 dark orbs
- LS: 2x HP for dark attribute. 16x ATK when reaching 5+ combo. 2+ combo and reduces damage when matching 6+ connected dark orbs
- Comic Cover Assist:
- AS: Topmost row to heal orbs and bottommost row to dark orbs. Fully recover unmatchable orbs
- Graphic Cover Assist:
- AS: Remove lock orbs. Spawns 9 dark orbs. For 1 turn, 2x TE and ATK for dark attribute
- Hawkeye
- Base:
- AS: Deals 25k damage to 1 enemy 4x. Topmost row to dark orbs.
- LS: 2x ATK and HP for attacker types. 5+ TE. 8x ATK and reduces damage when matching 5+ connected orbs
- Comic Cover Assist:
- AS: Deals 25k damage to 1 enemy 4x. 1+ haste
- Graphic Cover Assist:
- AS: Deals 100k true damage to all enemies. Topmost 2 rows to dark orbs. Locks all dark orbs
- Loki
- Base:
- AS: For 1 turn, changes own attribute to dark attribute. Remove lock orbs and fully recovers awoken bind
- LS: 2x ATK and RCV for devil types. 5+ TE. 10x ATK and halves damage when matching wood and dark orbs
- Comic Cover Assist:
- AS: For 1 turn, 4x ATK for wood attribute. Deals damage equal to 20% of enemy's max HP
- Graphic Cover Assist:
- For 10 turns, changes own attribute to dark attribute. Fully recovers unmatchable, bind, and awoken bind
- Venom
- Base:
- AS: Topmost row to jammer orbs. Spawns 3 jammer, dark, and heal orbs
- LS: Halves damage when matching jammers. 2+ combo and 20x when matching dark and heal orbs
- Comic Cover Assist:
- AS: Removes locked orbs. Topmost row to jammer orbs. For 1 turn, voids color absorb and damage absorb
- Graphic Cover Assist:
- AS: Removes locked orb. For 1 turn, 4x ATK for devil types
- Magneto
- Base:
- AS: For 4 turns, no skyfall and locked fire orb skyfalls. Shuffles board
- LS: 1 FUA and halves damage when matching 5+ connected orbs. 2+ combo and 20x ATK when matching 6+ connected fire orbs
- Uevo:
- AS: For 1 turn, 2x TE, 2x ATK for fire attribute, and spawns 2 roulettes
- LS: 2.1x to all stats for fire and dark attribute. 6x ATK when reaching 8+ combos. 2+ comb0, 1.5x ATK and reduces damage when matching fire and dark orbs
- Comic Cover Assist:
- AS: For 2 turns, void enemy defense and 3x ATK for devil type
- Graphic Cover Assist:
- AS: Spawns 1 roulette. 2 turn delay
- Thanos
- Base:
- AS: Top most row to dark orbs. 6x ATK for devil cards for 1 turn
- LS: Reduces damage by 50%. 2+ combo when matching 2 dark combos. 20x ATK and 4x RCV when reaching 6 or more combos
- Uevo:
- AS: For 1 turn, no skills. Deals damage equal to 50% of max HP
- LS: 2x HP for devil cards. Halves damage when reaching 10+ combos. Up to 25x when matching 2 (1 attribute + heal) or more attributes.
- Comic Cover Assist:
- AS: For 1 turn, jammer orbs are more likely to appear, greatly reduces damage and 3x RCV
- Graphic Cover Assist:
- AS: For 1 turn, 10x ATK for devil types
Disclaimer: Venom Graphic Cover Assist, uevo Captain America, and base Doctor Strange actives have a text that I'm not sure how to translate. Does anyone know what it translate to? The part I'm referring to is the locked orbs part submitted by /u/Shining_Equinox [link] [comments] |
{JP][News] Version 19.0 Update! Posted: 19 Feb 2021 07:21 AM PST https://pad.gungho.jp/member/updates/19_0.html Maintenance: JST 2/21 (Sun) 22:00 ~ 2/22 (Mon) 10:00 - Super Level Limit Breakthrough
- Raises max level from Lv. 110 -> Lv. 120
- Monster must be Lv. 110
- Requires 5 Super Snowglobes and 1 Billion coins
- Done from the Limit Break tab
- Lv. color becomes light green
- New Latents
- Damage Cap Break
- The moster can hit a max of 2x Damage Cap ( 4, 294, 967, 294)
- 6 slots
- Only applicable to Super LB-ed monsters
- Improve Atk/HP/RCV++
- 2 slots
- Only applicable to Super LB-ed monsters
- Note: These will be added to the moster exchange in the Enhance tab
- Coin Cap increased to 1 Trillion -1 (999, 999, 999, 999)
- If number of coins > 999, 999, 999, press + hold to see the number of coins you have
- Release of Complete De-Evoing
- Requires 1 "Modolit" (return-lit) and 1 Million coins
- Monster becomes their base form, and resets everything: Lv 1, Skill Lv. 1, 0 Awakenings, 0 Pluses, 0 Latents, LB, SA
- Modolit can be purchased from the MP shop for 100, 000 MP
- Max Monster Box space increased to 9, 600
- Watch an ad for Stamina
- Recovers stamina equal to your max (will overflow)
- Chance resets at JST 4:00 every day
- Can't watch if stamina bar is full
- Watch an ad for 1 Box space
- Chance resets at JST 4:00 every day
- Can't watch if Monster Box space is at max space (9, 600)
- Cross Awakening power up
- Blind Skyfall recovery 2 -> 3 turns
- Increased Atk multiplier
- Latent power ups
- Unmatchable clear: Each TPA clears 1 turn of unmatchable orbs
- Roulette clear: Each Heart row clears 5 turns of roulettes
- Multiple drops on a floor in specified dungeons
- All Weekday Dungeons (Ex. Monday Dungeon, Ruby Dragon Infestation)
- All-Days Dungeon
- Multiplayer Evo Rush!
- + Points Cave
- TAMADRA Infestation!
- A portion of guerilla dungeons
- Additional descended dungeons added to Pad Pass
- Jelond Descended
- Hoppo Descended
submitted by /u/Adorable__Asparagus [link] [comments] |
KR is getting Demon Slayer next week! Posted: 19 Feb 2021 12:37 AM PST Poor suckers they will get valentines on march!!! Joke is on them lol!! ....unless we dont get DS at all then back to #1 poverty server status. submitted by /u/longo-ranch [link] [comments] |
[Video] New Year Reeche... I'm in Love Posted: 19 Feb 2021 07:58 AM PST |
LF NY Reeche friends with machine killer SA ID:398,620,433 Posted: 19 Feb 2021 12:13 PM PST |
Is there any reason for me to hold the himiko, sandalphon, medjerda, and kaguya-hime? Posted: 19 Feb 2021 07:16 AM PST |
Gilles Earrings worth it? Posted: 19 Feb 2021 11:51 AM PST |
This was posted and answered 1 year ago, bu the answer doesn't seem to still work(?), so I'll ask for myself: Best, most useful/readable (for others) way to sort/screengrab monsters in what has become a very large Monster Box? ** Details in text ** TL;DR at bottom ** Posted: 19 Feb 2021 07:24 AM PST Very light IAP, NA, Rank 800+, 1,900 days, above-average player (but not expert): So the most current guidance I could find had someone suggesting a two-tier sort, Monster Points and then attribute. That sounds good, except "Monster Pts." is only directly available under the "Change Order" button, and is not an option in Change order>>Sort. I'd like to get some advice about some new teams I'd like to build, since I'm getting burned out on VIdeal (although with her new buff maybe...) and Dante. I love the new Haku, and I just built a janky-ish Hel team that rips through Qilin Descended (though failed miserably on Beleth) and is kind of fun, short-term anyway. I played around with Holy Night Tamadra, but I dislike L-leaders (and hate cross leaders). I kind of dig that 10-turn crystal remDra as a leader, and made a team with that, but didn't play it much. But I have some (I think?) really usable cards that I've never used as leaders or subs - Paimon, some chibi Fates, a ton of new Supers and Megas, Nelle, Chris, Lucia, Menoa(x2), Grandis, Ina - because I have too many damn cards in my Box, and it's overwhelming, and I'm kinda ADHD and get frustrated easily with busy visuals (like my Monster Box). I also have a good-sized number of assist evos, and I'd like to display those as well so some of y'all experts can help me craft better teams. I still have a bunch of the "modern classics" - Yusuke, GRonia, BJulie, NYReeche, Ryune, Madoo(x4!), BlueYog, Raoh, LinaInverse, DMeta - but I haven't used them in some time, though if new creatures (since, say the 5000s or so) have made their builds more robust and annihilation-worthy, I'd be down to try them again. I also have a few Cottons and Neys for some flexibility in team building, if they are still top-tier subs (which I'm not sure they are). TL;DR: So how would YOU ALL like to see my 1,000+ monster Monster Box laid out to make your lives easier if you decided to help me build better teams? What specific steps to follow to do it quickly and easily (like, do I have to take 40 separate screenshots and then assemble them all together, or is there an easier way to Imgur a whole monster box into an album)? submitted by /u/askingquestionsblog [link] [comments] |
9th Anniversary Stream starts when this Post is 11 hours old! Posted: 18 Feb 2021 05:02 PM PST |
Valentine's Day REM buffs are live in NA but the REM is not live until Monday (2/22) Posted: 18 Feb 2021 09:24 PM PST |
Had my pads account since 11/26/2013 what about you? Posted: 19 Feb 2021 07:06 AM PST |
Looking For Kamen Rider Blades Friends! Norza Team. ID: 315,004,484 Posted: 19 Feb 2021 08:14 AM PST |
Wish there was another way to get more team slots (or at least a way to save current teams) Posted: 18 Feb 2021 08:38 PM PST I've been more liberal with my stone usage during the last few SGFs, and I've rolled some really spiffy leads that I'd like to play around with, but I don't have near enough team slots to do it. It's pretty annoying that we only get a new team slot every 100 ranks. If they don't want us to use stones to get new slots, it'd be nice if there was a way to save current team set-ups without having to completely disassemble a team when you want to try something new. submitted by /u/RC_Cola2005 [link] [comments] |
Is Tanjiro even worth trading for now? Posted: 19 Feb 2021 10:43 AM PST |
Help deciding GFE exchange medals Posted: 19 Feb 2021 08:55 AM PST |
Is Gung-ho continuing the Puzzle and Dragons anime? Posted: 18 Feb 2021 07:48 PM PST I saw this video on JP PAD's channel: https://youtu.be/bQvDpRYudfA. I don't know japanese, but by using machine translation, I know that they will likely broadcast something weekly on TV. Are they rerunning the anime or something? Or are they continuing the anime? I would appreciate if someone who knows Japanese would tell me what this video actually means. submitted by /u/GodlyAnnoyingOrange [link] [comments] |
Diagonal sensitivity? Posted: 18 Feb 2021 05:04 PM PST Does anyone else feel like when you cut diagonally it is a bit wonky? I've noticed this with streamers too, seems like we all have to cut pretty aggressively to almost shove the orb when trying to move diagonally. Could this be fixed? Is it just me? Feels the same on both my devices, with or without a stylus. submitted by /u/DucBlangis [link] [comments] |
Well, I finally did it. Here's to the friends I made along these 900 ranks and nearly 8 years of my favorite phone game Posted: 18 Feb 2021 10:07 PM PST |
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